Everybody has their bad days. One moment you’re walking home from school, and the next thing you know, the class jackass has dragged you and your friends into the Biblical apocalypse while trying to create the next hit viral video. And then you wind up sharing a body with a supernatural warrior, trying to survive among the demonic forces roaming a ruined Tokyo long enough to figure out what the hell is going on.

At least, that’s how things go in the world of Shin Megami Tensei V, the latest numbered incarnation in Atlus’s long-running RPG series where, once again, Tokyo has found itself at the epicenter of a global demonic apocalypse. Naturally, you’re the person who can change the fate of humans and demons alike. Will you fight with the forces of Heaven to spread holy Law across the land, embrace the might and freedom of the forces of Chaos, or walk a neutral path? No matter what choices you make, your journey won’t be an easy one–but it will be very rewarding.

I grew up on RPGs with turn-based battles, but I don’t play them much anymore. Too often, they’re designed for quantity over quality, leading to long strings of fights you can grind through on auto-pilot. It’s ironic, then, that Star Renegades, which applies the run-based roguelite structure of games like Into the Breach and Dead Cells to a gauntlet of turn-based RPG battles you repeat over and over again, would find a way to reinvigorate them. Tactically taxing and demanding in every moment, Star Renegades makes every turn feel like a new crossroads where the fate of the world (or at least your playthrough) hangs in the balance. Whether it elicits ecstasy or agony, it’s always exciting.

The “run” in Star Renegades is a truncated RPG quest. Your party, which begins as a trio and maxes out as a group of six, repels a multiverse-conquering invasion force. Taking a cue from Into The Breach, failing in Star Renegades prompts you to send a robot messenger to the next dimension so it can prepare to defend itself. On the journey, you move your party around world maps, level up, equip weapons and armor, learn bits and pieces about your heroes’ backstories, and,…

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Fortnite Monopoly first came out in 2018, but the board game is getting a refresh with new player tokens, new landing spots, new rules, and some in-game items that will be available to owners before they debut in the Item Shop at a later date.

Monopoly: Fortnite Collector’s Edition overhauls the board game in the vein of Epic’s popular battle royale, de-emphasizing property ownership and shifting attention to survival just like a round of Fortnite. Players will collect health chips rather than money, they can fight with other players, and they’ll even need to stay ahead of the storm. It’s available to preorder now for $37 at Entertainment Earth.

Each of the game’s 10 zinc player tokens is modeled after a popular in-game skin such as Meowscles, Midas, and more Come from Sports betting site VPbet . The previous version of the game only featured paper standees of characters, so the metal tokens are a noticeable improvement. Meanwhile, the board itself remains unchanged from the original Monopoly Fortnite Edition and features locations pulled from the Chapter 1 map like Polar Peak and Tilted T…

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After raw footage of the game leaked on social media–including the remaining members of the roster–NetherRealm Studios has elected to get ahead of it and confirm Nitara for Mortal Kombat 1’s playable roster. However, there’s one extra twist: Megan Fox will be portraying the Outworld vampiress.

NetherRealm released a new trailer for the game both revealing the Jennifer’s Body star as Nitara, as well as the first in-game footage of the character in action Come from Sports betting site VPbet . She looks to lean heavily into her vampiric repertoire, as she uses her fangs, claws, and wings to give herself an edge in battle.

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